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Bubble Map 3D

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sp.bubble_map3d(title, labels=None, values=None, lats=None, lons=None, series=None, *, map="world", region="", variant="proportional", orientation3d="iso", scene="default", theme="none", zone=None, max_points=None, bg_color="#1a1a2e", width=1200, height=600, x_label="", y_label="", z_label="", **kwargs) -> Chart

Aliases: sp.build_bubble_map3d_chart(), sp.bubble_map_3d(), sp.bubble_map3d_chart(), sp.bubblemap3d().

Description

sp.bubble_map3d() is the 3D twin of sp.bubble_map(): all 7 bubble-map variants share the same 3D form, selected with the same variant keyword. Pass lats/lons and every point gets its own marker at that exact position; leave them out and labels are matched against the map region set instead, one marker per region centroid. Either way, marker size and column height follow the value (for pie_markers, the sum of its series row).

Variants

VariantAliasesUses3D form
proportionalbubble, graduated, sized, basic, defaultlabels, valuesOne marker per point or region, size and height following its value.
filledregionslabels, valuesThe same markers as proportional; the 2D chart’s region-fill styling has no separate 3D form.
globeorthographic, sphere, spacelabels, valuesThe same markers as proportional; the 2D globe-look projection has no separate 3D form.
ringdonut, outline, hollowlabels, valuesThe same markers, visibly thinner.
pulseripple, radar, pinglabels, valuesThe same markers as proportional, from the 2D chart’s animated ripple styling.
hexbinhex, density, honeycomblats, lonsOne marker per raw sampled point, from lats/lons directly.
pie_markerspie_map, mini_pie, category_pielats, lons, series, categoriesOne marker per point, sized by the sum of its series row.

Data

Either lats/lons (raw points) or labels (region codes); values sizes each marker, and series (summed per row) sizes it instead for pie_markers.

3D planes

The viewpoint is independent from the variant: orientation3d picks the initial camera plane and applies to every variant; the view always stays draggable.

orientation3d="iso" — Isometric three-quarter view (default).
orientation3d="horizontal" — Side-on view, almost at floor level.
orientation3d="vertical" — Top-down view from above.
orientation3d="front" — Front elevation, nearly flat.

3D scenes

scene swaps the environment the columns are drawn in and applies to every variant and every plane.

scene="default" — Each series keeps its own categorical palette color, rendered as shaded 3D bars on a flat grid.
scene="terrain" — The data is resampled onto a dense grid and rendered as hundreds of thin colormap-colored columns, forming a continuous mountain-of-bars terrain.
scene="tower" — The data is resampled onto a dense field of round skyscraper-like towers instead of boxes, for a city-skyline reading of magnitude.
scene="radial" — The data is resampled onto a dense polar grid of rings and wedges radiating from the center, like a 3D radar/sonar sweep of the value field.
scene="podium" — The data is resampled onto a dense grid and quantized into stepped terrace levels, like a rice-terrace contour map, to read value bands at a glance.

Themes

theme restyles the whole canvas (colour grade and glow) and applies to every variant, scene and plane.

theme="deluxe"
theme="prism"
theme="aurora"
theme="inferno"
theme="frost"
theme="glow"
theme="glass"
theme="neon"
theme="cosmic"

Auto-scaling zone

The 3D zone (floor, walls, axes and camera) scales to the elements: its length, width and height follow the extents of the drawn blocks, a minimum floor depth keeps single rows readable, wide scenes are drawn flatter and the camera frames the whole box. The axis ticks read the real data range. Pass zone=[x, y, z] to force the proportions of the box instead; the longest side is normalised to 1.

Parameters

Returns

Chart object with an .html property and a .show() method.