Hive Plot 3D
Signature
sp.hive3d(title, axes=None, labels=None, categories=None, values=None, edges_i=None, edges_j=None, edges_w=None, *, variant="basic", orientation3d="iso", scene="default", theme="none", zone=None, max_points=None, bg_color="#1a1a2e", width=620, height=580, x_label="", y_label="", z_label="", **kwargs) -> Chart
Aliases: sp.build_hive3d_chart(), sp.hive_3d(), sp.hive3d_chart(), sp.hive3d_family(), sp.radial_network3d().
Description
sp.hive3d() is the 3D twin of sp.hive(): all 5 hive variants share the same 3D form, selected with the same variant keyword and fed with the same axes/edges. Every axis fans out from a shared hub at its own angle; every node sits on its axis at a radius (and, new in 3D, a column height) following its own value; every edge links two nodes directly, or through the hub’s centre for curved.
Variants
| Variant | Aliases | Uses | 3D form |
|---|---|---|---|
basic | default, classic | axes, labels, categories, values, edges_i, edges_j, edges_w | One column per node on its axis, one direct edge per link. |
curved | smooth, bezier | axes, labels, categories, values, edges_i, edges_j, edges_w | The same columns with every edge routed through the hub’s centre. |
weighted | width, value | axes, labels, categories, values, edges_i, edges_j, edges_w | The same direct edges, thickness scaling with edges_w. |
minimal | thin, clean | axes, labels, categories, values, edges_i, edges_j, edges_w | The same direct edges, thin and understated. |
directed | arrows, flow, dependency | axes, labels, categories, values, edges_i, edges_j, edges_w | The same direct edges as basic; the source end reads from edges_i. |
Data
axes names each spoke, categories assigns each node (named by labels) to its axis, values places it along that axis, and edges_i/edges_j/edges_w give the source/target/weight of every link.
3D planes
The viewpoint is independent from the variant: orientation3d picks the initial camera plane and applies to every variant; the view always stays draggable.
orientation3d="iso" — Isometric three-quarter view (default).orientation3d="horizontal" — Side-on view, almost at floor level.orientation3d="vertical" — Top-down view from above.orientation3d="front" — Front elevation, nearly flat.3D scenes
scene swaps the environment the columns are drawn in and applies to every variant and every plane.
scene="default" — Each series keeps its own categorical palette color, rendered as shaded 3D bars on a flat grid.scene="terrain" — The data is resampled onto a dense grid and rendered as hundreds of thin colormap-colored columns, forming a continuous mountain-of-bars terrain.scene="tower" — The data is resampled onto a dense field of round skyscraper-like towers instead of boxes, for a city-skyline reading of magnitude.scene="radial" — The data is resampled onto a dense polar grid of rings and wedges radiating from the center, like a 3D radar/sonar sweep of the value field.scene="podium" — The data is resampled onto a dense grid and quantized into stepped terrace levels, like a rice-terrace contour map, to read value bands at a glance.Themes
theme restyles the whole canvas (colour grade and glow) and applies to every variant, scene and plane.
theme="deluxe"theme="prism"theme="aurora"theme="inferno"theme="frost"theme="glow"theme="glass"theme="neon"theme="cosmic"Auto-scaling zone
The 3D zone (floor, walls, axes and camera) scales to the elements: its length, width and height follow the extents of the drawn blocks, a minimum floor depth keeps single rows readable, wide scenes are drawn flatter and the camera frames the whole box. The axis ticks read the real data range. Pass zone=[x, y, z] to force the proportions of the box instead; the longest side is normalised to 1.
Parameters
Returns
Chart object with an .html property and a .show() method.