Bubble Chart 3D
Signature
sp.bubble3d(title, x=None, y=None, z=None, sizes=None, labels=None, categories=None, x_categories=None, y_categories=None, *, variant="basic", orientation3d="iso", scene="default", theme="none", zone=None, max_points=None, width=900, height=560, x_label="", y_label="", z_label="", **kwargs) -> Chart
Aliases: sp.build_bubble3d_chart(), sp.bubble_3d(), sp.bubble3d_chart(), sp.bubble3d_family(), sp.bubbles3d().
Description
sp.bubble3d() carries two independent forms under one name, chosen by whether z is given. Pass x, y, z and sizes together and it keeps its original job: a real spatial point cloud sized by sizes. Leave z out and every one of the 8 2D bubble variants gets a 3D form instead, selected with the same variant keyword and fed with the same x/y/sizes rows — the family this page otherwise documents.
Variants
| Variant | Aliases | Uses | 3D form |
|---|---|---|---|
basic | simple | x, y, sizes | A marker per bubble, size following sizes. |
categorical | grouped, groups, category | x, y, sizes | The same bubbles, one class (and colour) per category. |
labeled | labels, text, annotated | x, y, sizes | The same bubbles as basic; names show on hover in every variant. |
outlined | hollow, ring, open | x, y, sizes | The same bubbles as basic, from the 2D chart’s hollow-ring styling. |
negative | signed, diverging | x, y, sizes | Bubbles rise above the floor for a positive size and sink below it for a negative one. |
split | half, binary, categorical_split | x_categories, y_categories, categories, sizes | Bubbles placed on an x_categories × y_categories grid, classed by their split group. |
burst | radial_burst, spiral, transition, topic_burst | x, y, sizes, categories | Bubbles spread by category around a centre, radius growing with size. |
radial_rows | polar_rows, circular_timeline, record_wheel, fastest | x, y, sizes, categories | Bubbles spread by category across a half-circle sweep, radius growing with size. |
Data
Without z: x/y position each bubble and sizes scales it (signed for negative); split instead reads x_categories/y_categories for its grid and categories for the split group.
3D planes
The viewpoint is independent from the variant: orientation3d picks the initial camera plane and applies to every variant; the view always stays draggable.
orientation3d="iso" — Isometric three-quarter view (default).orientation3d="horizontal" — Side-on view, almost at floor level.orientation3d="vertical" — Top-down view from above.orientation3d="front" — Front elevation, nearly flat.3D scenes
scene swaps the environment the columns are drawn in and applies to every variant and every plane.
scene="default" — Each series keeps its own categorical palette color, rendered as shaded 3D bars on a flat grid.scene="terrain" — The data is resampled onto a dense grid and rendered as hundreds of thin colormap-colored columns, forming a continuous mountain-of-bars terrain.scene="tower" — The data is resampled onto a dense field of round skyscraper-like towers instead of boxes, for a city-skyline reading of magnitude.scene="radial" — The data is resampled onto a dense polar grid of rings and wedges radiating from the center, like a 3D radar/sonar sweep of the value field.scene="podium" — The data is resampled onto a dense grid and quantized into stepped terrace levels, like a rice-terrace contour map, to read value bands at a glance.Themes
theme restyles the whole canvas (colour grade and glow) and applies to every variant, scene and plane.
theme="deluxe"theme="prism"theme="aurora"theme="inferno"theme="frost"theme="glow"theme="glass"theme="neon"theme="cosmic"Auto-scaling zone
The 3D zone (floor, walls, axes and camera) scales to the elements: its length, width and height follow the extents of the drawn blocks, a minimum floor depth keeps single rows readable, wide scenes are drawn flatter and the camera frames the whole box. The axis ticks read the real data range. Pass zone=[x, y, z] to force the proportions of the box instead; the longest side is normalised to 1.
Parameters
Returns
Chart object with an .html property and a .show() method.