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Ridgeline Chart 3D

Signature

sp.ridgeline3d(title, categories=None, values=None, *, variant="basic", orientation3d="iso", scene="default", theme="none", zone=None, max_points=None, bg_color="#1a1a2e", width=900, height=560, x_label="", y_label="", z_label="", **kwargs) -> Chart

Aliases: sp.build_ridgeline3d_chart(), sp.ridgeline_3d(), sp.ridgeline3d_chart(), sp.joy_plot3d().

Description

sp.ridgeline3d() is the 3D twin of sp.ridgeline(): every one of the 7 ridgeline variants has a 3D form, selected with the same variant keyword and fed with the same samples. Every category becomes a Gaussian KDE curve laid out as a grid of thin columns on its own depth row, all sharing the same value domain so the ridges are directly comparable, the same joy-plot reading as the 2D chart.

Variants

VariantAliasesUses3D form
basicfilled, default, single, multicategories, valuesOne density ridge per category, rows close enough that tall ridges overlap the row behind them.
linesoutline, stroke, no_fillcategories, valuesThe same ridges pressed to a needle-thin profile, a wireframe-like reading of the landscape.
quartilesq, qrt, iqrcategories, valuesThe basic ridges plus a marker plate at each category’s first quartile, median and third quartile.
meanaverage, avg, mean_dotcategories, valuesThe basic ridges plus a single marker plate at each category’s arithmetic mean.
rugticks, carpet, rugplotcategories, valuesThin ridges plus a small tick at every raw sample’s position along its row.
heatmapheat, rainbow, coloredcategories, valuesThe same ridges toned cell by cell on a continuous ramp instead of one flat colour per row.
spacedseparated, no_overlap, splitcategories, valuesThe same ridges pushed onto widely separated rows, so none of them overlap.

Data

categories names each sample’s row and values gives its number; every sample sharing a category name feeds that row’s density curve.

3D planes

The viewpoint is independent from the variant: orientation3d picks the initial camera plane and applies to every variant; the view always stays draggable.

orientation3d="iso" — Isometric three-quarter view (default).
orientation3d="horizontal" — Side-on view, almost at floor level.
orientation3d="vertical" — Top-down view from above.
orientation3d="front" — Front elevation, nearly flat.

3D scenes

scene swaps the environment the columns are drawn in and applies to every variant and every plane.

scene="default" — Each series keeps its own categorical palette color, rendered as shaded 3D bars on a flat grid.
scene="terrain" — The data is resampled onto a dense grid and rendered as hundreds of thin colormap-colored columns, forming a continuous mountain-of-bars terrain.
scene="tower" — The data is resampled onto a dense field of round skyscraper-like towers instead of boxes, for a city-skyline reading of magnitude.
scene="radial" — The data is resampled onto a dense polar grid of rings and wedges radiating from the center, like a 3D radar/sonar sweep of the value field.
scene="podium" — The data is resampled onto a dense grid and quantized into stepped terrace levels, like a rice-terrace contour map, to read value bands at a glance.

Themes

theme restyles the whole canvas (colour grade and glow) and applies to every variant, scene and plane.

theme="deluxe"
theme="prism"
theme="aurora"
theme="inferno"
theme="frost"
theme="glow"
theme="glass"
theme="neon"
theme="cosmic"

Auto-scaling zone

The 3D zone (floor, walls, axes and camera) scales to the elements: its length, width and height follow the extents of the drawn blocks, a minimum floor depth keeps single rows readable, wide scenes are drawn flatter and the camera frames the whole box. The axis ticks read the real data range. Pass zone=[x, y, z] to force the proportions of the box instead; the longest side is normalised to 1.

Parameters

Returns

Chart object with an .html property and a .show() method.